The goal of the project was to create a prototype of a professional VR simulator, that will enable the training of rescue services in terms of dealing with psychologically difficult situations. My tasks involved:
- gameplay and netcode programming - features, bug fixing, synchronization of components, server development (custom solutions)
- cooperating with phychologists from R&D team and other teammates
- maintanig project architecture, codebase, repository
- developing tools for faster development
- preparing special builds for R&D and presentations
- defining tasks to do by team
Project developed by Nano Games & Simpro (professional spin-off of Nano Games), made with Unity3D.
More info at Simpro homepage